Overview
Grinding Gear Games, a Games Developer from New Zealand, Auckland, is seeking a Producer to support our artists and art pipeline.
Location : On-site in Henderson, Auckland, New Zealand
Relocation assistance (for the right candidate if needed)
Full-time position - 40 hours a week
Responsibilities
- Create and manage issues for the art team.
- Coordinate with internal departments, freelancers and outsource studios during the entire production cycle of 3D art, including character art, environment, items and microtransactions.
- Track projects from planning to implementation, ensuring timelines are met and risks are flagged early.
- Ensure all assets meet the technical requirements for Path of Exile.
- Communicate information, and facilitate needs between various departments, i.e. concept art, rigging, effects, animation, producers, game design.
- Coordinate with other producers, leads and directors, providing updated status and progress of your deliverables.
Qualifications
At least 2 years experience in a production role in gaming or media.Strong problem-solving skills and the ability to evaluate time requirements.Proactive and self-reliant.Excellent written and verbal English communication skills.Some knowledge in art and design language, ability to communicate this verbally and visually.Ability to work within a team environment.Experience creatively reusing assets efficiently, and planning / designing modular, versatile assets.Pluses
A deep understanding of Path of Exile.Experience working in the game industry.Experience using one or more game engines.How to apply
If you meet the above requirements, please email your resume to with your name and role you are applying for in the subject line.
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