This role involves developing a virtual reality prototype of a 30m x 30m hemispherical restaurant designed for immersive dome viewing. The project requires building a walkable VR experience that accurately simulates seating, sightlines, lighting, and audio‑visual behaviors within the dome environment. A key aspect is enabling both 360° and standard 2D video content playback, including live video input via camera or network stream, to facilitate real‑time video mapping previews. The application must feature an intuitive operator UI, allowing staff to load and play new content without ongoing engineering support. The successful candidate will be responsible for designing and implementing the technical pipeline, advising on hardware and software for future deployment, and ensuring the system is user‑friendly and maintainable.
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Location : Auckland, New Zealand
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Developer • New Zealand