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Join an exciting project developing a simcade-style formula racing game that blends realistic vehicle handling with accessible physics and a dynamic motorsport world. As an Unreal Engine Developer specializing in vehicle physics, you will play a key role in shaping the core systems of a new racing title. This remote position offers flexible hours and the opportunity to collaborate with an international team dedicated to delivering an immersive and moddable racing experience.
Responsibilities
- Develop or enhance a simulation or simcade-style formula handling model using the existing R-Tune Physics System or by building a new modular vehicle physics system within Unreal Engine 5.
- Implement and refine vehicle handling and tire models to achieve a balance between realism and accessibility.
- Collaborate closely with a control and force feedback specialist to ensure optimal driving feel and responsiveness.
- Optimize vehicle physics performance within Unreal Engine 5, ensuring smooth gameplay across a range of hardware.
- Work with modular systems and plugin workflows to support extensibility and moddability.
- Communicate effectively with team members in English or German, contributing to a well‑organized and productive development environment.
Skills And Requirements
Proficiency in Unreal Engine 5, with strong experience in both C++ and Blueprints.Demonstrated expertise in vehicle physics, simulation, or related gameplay systems.Solid understanding of modular system design and plugin integration within Unreal Engine.Experience optimizing performance for real‑time applications.Ability to work independently and as part of a distributed, international team.Strong communication skills in English or German.Availability for 20–40 hours per week on a remote, flexible schedule.Passion for racing games and an interest in contributing to a new motorsport experience.About Twine
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Job Details
Seniority level : Entry levelEmployment type : ContractJob function : Software Development#J-18808-Ljbffr